Hello! I’m a scientist, roleplayer and designer dedicated to creating games that are innovative, weird and welcoming. I’m the founder of UFO Press, and the main designer of Legacy. When designing games I try to give players opportunities to build dynamic social situations, unique cultures, and creative collaborations together, while avoiding excess cruft and purposeless rules.
I enjoy designing games that have a clear tone and don’t overload you with mechanics. I find a lot of inspiration in literature, and really enjoy batting around ideas about how to turn them into fun games.