One of the weaknesses of RPGs compared to other tabletop games can be the high levels of investment a group has to put in before starting to play a game. While the majority of board games aside from the most complex can be set up and ready to go within half an hour, many RPGs […]
Thanks for joining us again for another look at the What Ho, World! design process! This time, I’m looking at the basic nuts and bolts of the game’s system. Stats Once you have the archetypes you want sorted (see part 1) you’re most of the way to deciding on the stats you want. I tend […]
We’re big fans of the whimsical, free-wheeling chaos of books like P. G. Wodehouse’s Jeeves stories, Fred and Ginger films like Top Hat and The Gay Divorcee and similar works, so after I’d finished putting together Legacy I thought it’d be a nice change – not to mention a challenge – to build a game that tried to evoke […]
When you set up a new website, roll +Tech. On a 7-9 choose 2; on a 10+ choose 3. It looks nice. It’s informative. It’s easy to navigate. How did I roll? Let me know!